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Chrono Shift

ROLE

Programmer

YEAR

2024

GENRE

3D Platformer

PLATFORM

PC

Type

Academic

A 3D platformer game prototype built in Unity 2022 as part of my CAGD 370 Game Prototyping class at Chico State. The player navigates through complex 3D levels primarily through the use of jumping while collecting multiple unique movement mechanics across different levels, such as gliding and swinging, and dashing through obstacles. I served as the programmer of a 3 person team throughout a 5 month project utilizing SCRUM, completing a majority of the gameplay features and programming tasks. My work included the foundational player controller, 3D camera, death and respawn, dashing through obstacles, gliding in the air, score keeping, and more.

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