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Chrono Shift
ROLE
Programmer
YEAR
2024
GENRE
3D Platformer
PLATFORM
PC
Type
Academic
A 3D platformer game prototype built in Unity 2022 as part of my CAGD 370 Game Prototyping class at Chico State. The player navigates through complex 3D levels primarily through the use of jumping while collecting multiple unique movement mechanics across different levels, such as gliding and swinging, and dashing through obstacles. I served as the programmer of a 3 person team throughout a 5 month project utilizing SCRUM, completing a majority of the gameplay features and programming tasks. My work included the foundational player controller, 3D camera, death and respawn, dashing through obstacles, gliding in the air, score keeping, and more.





