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B.A.M.

ROLE

Programmer

YEAR

2026

GENRE

Mecha Strategy Action

PLATFORM

PC

Type

Academic

A mecha strategy action game in development using Unreal Engine 5 for PC as part of my CAGD 495 Advanced Production course at CSU Chico, planned to release in December 2026. Take control of a powerful battle mech from your position on the ground as you battle against giant alien invaders, all the while trying to reduce collateral damage to the city around you as much as possible. Lose when the city dies, but get upgrades each time to go back and defend it better!

This has been my first deep dive into Unreal Engine 5 and has been a monumental learning experience. My work has involved enemy AI, HUD and menu management, and a myriad of other game systems.

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